Phantasy Star Zero Title Graphic
This is the basic write-up / summary of the plot of the entire game.
Everything here is a spoiler. If you didn't want to play the game, (or couldn't) or if you wanted to see what happens with a character of a race you didn't choose when you ran through it, this is the right place.

Key:
What You Do/The official "Party Line" appears in RED TEXT
Important things are in BOLD TEXT
Speculation is in GREEN TEXT
Chocie Options are in BLUE TEXT
Message Packs have PURPLE TEXT

Phantasy Star Zero Plot Page 1 * PS-Zero Plot Page 3 * PS-Zero Plot Page 4 * PS-Zero NPC Guide * Dynasty Home *

Artifacts -
Takes place in “Oblivion City” at Paru. Sarisa wonders at a real ruins site. It’s ancient / its huge /its falling apart. If you say It’s huge – Ogi says it’s only the entry way, no one knows how far back it goes. Sarisa has read about the ruins in books, and wonders what could have destroyed something so big. Kai wants to get inside to get the mission on with. Ogi, however, stops him with a question. You & Sarisa want to know about TGB, but Kai has never had a big interest in it in front of Ogi. So what’s propelling him to risk himself in there?

He says he’s just as curious, but not enthusiastic about the ruins. (He seems to not be able to come up with a good answer and sort of fumbles around though less obviously than Sarisa) He says “the hunters’ creed” is why he’s there.  He’s looking out for you & Sarisa. Ogi says “Hunters creed states all people are brothers” (and also that Kai is a parental type figure)

Kai confesses he thought ‘looking out for #1’ was the only way to live for a long time, but when he hit a rough patch it changed the way he saw things. When he tried working to help others, everything was more rewarding. Ogi wonders if he will ever feel the same way.

Message Pack – The City Secret
People once used to live beneath the city. It’s an open secret; have they forgotten
.

The area is full of giant trees, mossy ground and stone pathways. You fight through pobomma (toad like versions of the earlier frogs who spit foie) bollix, a snapping turtle-esque enemy with crab claws who’s shell resembles an item box/crate with moss on top to trick you & izhirak-86 which is a floating machine that dispenses laser bullets & some kind of grenade.  Every once in a while a normal box (one that doesn’t spawn) will also be a bollix, so when you try to open it…..

If you can fight through all of these new enemies, Kai asks if they’re almost there. Ogi says about half way…is Kai tired? Yes he is. He says Ogi has no idea how heavy his head is, and that the head needs to go on a diet. I’ll take him / just roll him along. I’ll take him: Kai says since it’s halfway, he can manage just fine. Sarisa is frightened by something she sees. Is it dead bodies? Ogi says it’s bits of casts. Sarisa was standing on some dead person’s chest plate. Ogi says it’s reasonable to find dead casts because it was an inhabited city. Sarisa says there’s just so many.

Kai drops Ogi’s head, which makes him yell, but he finds a body by digging up a foot first. With more rummaging & digging they partially uncover a blueish-gray body without a head. Upon inspection (was it someone still sleeping/stasis?) there really is no head so the person is dead. Ogi requests to be placed at the neck socket, so Sarisa says will he steal the corpse? He has to re-explain that a cast is really existing only as a head. A body is like clothing. Kai tempers it with since the guy is dead, he would probably be happy to know that the body went to use helping others. It’s what Kai himself would want. Sarisa agrees, so Kai sets him on the body. (Ogi’s head is white and red, while the body is blue-gray & blue)

After some adjusting, Ogi is all right but….he’s extremely cowboy western now. He explains to the lil’ missy that sometimes bodies have sub-memory that can get into the head once attached. It could cause nasty errors, however this time it is ok, because most of it is corrupt anyhow. It has “Fried his language circuit like a leg o aunt Bessie’s chicken’, but he is still happy because he can walk. Kai is happy to not have to carry the head…but the language problem ‘is making his ears cry’. Furthermore, it’s creepy because it is so not Ogi. Ogi says humans are about heart, but it won’t be 2 shakes before he gets it sorted. (This is interesting, because it disturbs Kai that Ogi sounds ‘crazy’ , but Ogi does not care)

Sarisa asks if the cast who had the body talked like that while he was alive. It’s true, that is how he talked, but people thought he was crazy. (So if no one else sounded like that, where’d he get the accent and style? It’s way too consistent with cowboy talk for the guy to have made it up. He's actually really good at the funny slang.) Kai is just relieved to not have to carry the head anymore, so Ogi thanks him. Kai says he’d of done the same…though his head is lighter and wouldn’t of had anything to say. (because it would be dead) Ogi can pay it back / make it up by fighting off hostiles.

Message Pack: We have come a long way – Perhaps it is something to celebrate but I feel sick. Am I the only one?

Ogi’s body is that of a ranger, and he is automatically added to the party as one, with a rifle & mag. (Where did he get the mag? He shouldn't have one, or they should have had another character hand him a spare) Now, a furotang is added to the enemies you may find. It is a very tall yellow ape with long arms. In the next area, Ogi uncovers a map with more ruins sites in his body's memory. Kai says it could help them uncover more things to make life easier for everyone…but Ogi’s speech pattern is super annoying.

Later, he finds that the map isn’t of the immediate area, and that it has some glitches to it to figure out. Kai & Sarisa hopes he fixes his speech pattern first…but Ogi himself has gotten to not mind it so much because ‘it gives him some character’. Kai reminds everyone they’re there for the projector.

Message Pack: There’s Something Wrong: I keep getting a cough. He doesn’t, so it’s not the pollution.

If you can reach the projector room, it’s a large round auditorium type area with pillars. Between the pillars is some kind of energy, which will make the projection.  Ogi starts the video and everyone sees “you” going vs. a “mysterious non-cast robot”. You don’t see any video, just a vague picture because your character can be / look like ‘anything’ and it has to fit in with the plot. Ogi says the projector is at least 200 years old, has some glitches, but works good enough.

It’s fascinating / Can’t believe it’s so old / Does anything else here work? If you pick Does Anything Else Here Work trying for more info, Ogi doesn’t know, Kai hopes something does so it’ll fix Ogi’s speech, and Sarisa looks around. Because there are no hostiles, Ogi focuses on fixing his speech and succeeds. However, he doesn’t understand why it bothered Kai so much.

Before anyone can look around any more, Reve attacks with some zonde. Reve says that reactivating a ruin with humans was the opposite of Sarisa’s mission. Humans are so beneath them and are bad. Sarisa says it can’t be true that humans ruined the planet / created the blank. Reve asks if that’s so, then could the world self-annialate? If not them, then who? She’s deluded because The Benevolent Mother is always correct. Sarisa looks hurt by the accusation that she’d go against Mother…hems / haws and won’t say that Mother is wrong…but investigation is needed.

Reve just flat-out thinks he’s right. He doesn’t care about anything else, even if it’s reasonable or harmless to his mission or plan. He says Sarisa has become tainted by her time on the planet, but he regards it as a small loss to have an incompetent loser turn into a traitor. This is especially hurtful because it exposes that he never respected her or liked her, while she was likely under the assumption that the people around her (including him) thought she was all right. It’s a thought-out insult that is meant to undermine one’s confidence, and perfect to use against Sarisa to cause max-harm, because it is clear that she has confidence & trust issues to begin with.  Kai probably catches on to this and says he won’t let Reve talk to her like that.

Reve ignores him quite purposefully, so Kai insults him with the fact that he’s seen hostiles with better animals (animals have better manners than you do, though you like to act high and mighty is the insult implication here) Reve says he doesn’t care, because no one is leaving this site but him…but Surely you have more sense than Sarisa : Shake head in silence / I’ve got less sense! Any answer here will provoke Reve. Less Sense! Reve will rant that you’ve been polluted too & Sarisa must die. Ready a weapon / Get in front of Sarisa / Look at broken machinery. Any answer will provoke him again. If you pick Ready a Weapon, Kai will say this stuck up punk’s goin’ down.

Reve summons a 2 part boss. It has a hovering 2 pronged craft that will shoot you, zoom around and knock into you & drift out of the field so it’s hard to hit, plus a flying drill-plane machine that tries to stab you, and can drill holes into the dirt floor of the room that fill with poison ‘mud’ that casts the status effect ‘slow’. Both parts are on the feild at once. Sometimes they sit next to eachother and spin, while shooting to do a combo attack.

If you can defeat it, he’s shocked, because he didn’t think that humans and casts together could be more than the sum of their parts. (It's an excuse as to why he lost to your team. He strategically leaves out that half the team was newmen--crediting only Kai & Ogi (if you chose newman, if you picked cast or human, he's still correct but leaves out Sarisa from his comment) because he doesn't want to acknowledge that some 'tainted newmen' could go vs him) He says “so be it” to your team, but Sarisa wants him to wait / listen (of course he won’t) though he spouts off that “You’ll all wither on this bad planet”. Kai wants an explanation out of Sarisa. (naturally) She confesses that you & her are newmen. Kai says it’s ok / doesn’t care, Ogi is surprised and she’ll tell the rest in the mayor’s office.

Artifacts – Mayor’s Office
After finishing the quest, going to Dairon’s office provides an exposition explosion. Dairon is of course, happy Ogi got a new body and says ‘good job’, but Kai interrupts him wanting to report right away. Tell About Reve / Remain Silent. No matter what anyone does, stuff’s going to get said about Reve. If you pick ‘stay silent’ Sarisa will volunteer to explain. The Mayor is shocked that she’s a newman because all reports said that they died on the great blank. He’s surprised to have known one all along. Sarisa says she’s sorry for the deception, but he’s happy. He says that the newman are brothers and sisters everyone thought dead are now back with us. Kai commends the mayors attitude, but says Reve was there specifically to trash the ruins and kill people. (So these particular humans just thought that there were some humans who had big, pointy ears while no one else had them? Maybe it's like red-hair people & predisposition to freckles they thought: bright pink hair & large pointy ears are just another usual trait. Which--seems pretty probable anyway because it seems like a variation you could naturally have, unlike a centaur or a guy with 3 heads.)

Sarisa ‘…’s but ogi hears a noise. It’s robots coming to shoot up the town. Lindow appears suddenly, saying it’s an emergency. Nearby citis are all getting hit by stuff from orbit. It is letting out unknown hostiles. Dairon says alert all the hunters, and get the citizens indoors. Kai wants him to send the team out again. Ogi asks Sarisa if she’s ok. She says she’s fine but it seems like she isn’t. Ogi continues to press forward questioning her, but Kai interrupts by saying they need to set up a defensive perimeter. The mayor gets into the fight too, with his saber.

Next day:
It just informs you that the fight went ok, and that a day has passed. The 2 day showdown felt like weeks. It is time for the Mayor’s important meeting. However, once in the offices, you see that it is Sarisa who called it to confess “before it is too late”. Kai asks her if she’s sure, so she explains that the pods are descent pods like what she used to get down from the moon. Everyone’s amazed that anyone could live on the moon. Dairon wonders why should anyone come now? She at first says it was orders, then thinks it was probably prophecy. Reve was the leader of the mission, but his orders were from Mother. Sarisa has never seen Mother, only reliefs and statues. It shows an abstract faced geometric woman panel on a wall, holding a star in a ring in her hands. Sarisa is pretty sure no newmen has ever seen Mother. She speaks commands remotely. Dairon says that’s more like a Deity, making prophecies and never being seen. He thinks its strange that people would follow a leader that only hides herself.

What was Sarisa’s mission?
First to observe people on earth, and 2nd to prevent humans with lethal force if necisary from uncovering old technology. Mother said it was because humans made the casts all go to sleep, chased the newmen off the planet and then ruined the whole planet. Dairon knows it reeks of bias, but wonders if the human forefathers could have actually wrecked the planet? Sarisa doubts it because the people she sees here are all trying to live their lives well. Darion says she gives him hope because she can see through bias to reality by making observations on her own. (It's illogical too, how would it help humans to ruin the planet? Being 'racist' to casts & newman in favor of human superiority is one thing, but nobody drives themselves to extinction on purpose to somehow 'win')

What’s in the pods?
Moon security robots, likely Finjer R or some variant. After losing to your team in the ruin, Reve reported back to Mother, which caused this response, because humans and casts are clearly a threat if they can defeat him. Kai finds it makes a bad kind of sense, because she targeted the cities with the robots because of the dense population. (Implying she’s going for max civilian casualties) Dairon wants to meet Mother to do peace talks. Sarisa doesn’t know if it would work, but there’s no way to get to the moon since there is no space travel. Only Reve’s ship can actually get up into space. The newman pods were disposable on purpose, to not let any Earth person gain space travel tech from a lander. (So, if the mission was successful, Sarisa and you, if you chose newman, were supposed to jump in Reves’drill ship to go back.) Dairon and Ogi are out of ideas.

If only there was a road to the moon / if only the teleporter could be set to the moon. If you choose “a teleporter to the moon” Kai will say if something like that existed, surely everyone would know, but Sarisa read a book of legends about a ‘gate of light’ connecting the Earth and the moon. Dairon exclaims the Celestial Pillar. (That thing no one can ever get to because it is so far away) Ogi’s body has a fragment of memory in it about a “light gate” and a detail of the area it’s supposed to be in. Dairon wants you to go there. (No one ever explains how the teleporter is supposed to work. COULD it be set for the moon? It's clearly leftover tech from before TGB)

We’ll find it / will it take long to get there? / walk toward the pillar. If you say we’ll find it, Dairon will prep the quest, and hold down the fort in the city by helping to secure it. (Every so often there will be a 3rd "stoic option" for your character, but often times, if you imagine someone actually doing the stoic option action, it would just look like a crazy person or someone really inept. Go back & look over the stoic options sometime: staring at machinery, doing something totally irrelevent, or walking toward a pillar when your character doesn't even know where it is in the middle of the day when the item clearly cannot be seen. It's mentioned earlier that the thing only appears sometimes at night. It isn't a stoic option as intended it's more like a dumb/rude one.)

Despite the urgency of the new main quest “A Far Journey”, several new side quests pop up as soon as the main is revealed. You can use these to level up & make the main quests that are to come easier.  Unlocked quests are A Small Friend, Get Connected, Mayor’s Mission, & Waltz of Rage. Each one will reveal something about a character, so it’s a good idea to go on them when they are presented. However, because they are revealed when nobody would have actually had TIME to do them, it's anyone's guess as to where exactly, in the plot they were supposed to have happened. Presumably in a relative calm before Sarisa confesses, and thus before "Artifacts". (Being as one of them is the Mayor's hair tonic, it's not like much was that urgent when compared to killer robots from space.) You can bring any of the characters with you on the quest but only 1 will be assigned, and only that one will talk during the quest.

Waltz of Rage - Side Quest

This is in the Rioh Snowfields. The report is that cable workers clashed with expedition workers in the snow field, resulting in a big brawl. Lindow appears to help explain the quest & Ogi says the clash makes no sense. Investigators sent to the site also fought, so it can’t be a coincidence, something sinister is indeed going on. A cast made the report, and both types of workers are under the same jurisdiction so there shouldn’t have been any problems.

Once at the field…
Ogi says visibility is low & hostiles are near. But, there’s another matter at hand, however (if you are a non-cast) he will ask if you’re unwell. Act like nothing’s wrong / express irritation. If you act like nothing’s wrong (as technically there shouldn’t be…literally nothing has happened yet, good or bad.) Ogi will say it’s not like you to clam up. If you express irritation, he’ll say it’s unlike you to be aggravated so something is def. wrong with the area. He decides it’s best to move on, and if you fight through the Reyhounds, & Usanni , he asks if they seem more vicious than usual, but it’s hard to tell.

Someone makes a ‘ur uff’ noise. I heard a voice / there’s someone here. Either one says about the same thing, if you pick I heard a voice, Ogi finds a freckled kid with glasses & a miners’ light-hardhat. The guy asks Ogi who he thinks he is, so he explains you’re there from the guild to conduct a rescue. The miner/explorer says that Hunters are tax thieves who don’t do anything of use, he doesn’t need rescuing, his team split up because they are cowardly, and Ogi is certainly a tin oaf.

Ogi, being clearly difficult to rile or fluster, simply calmly explains to him how to safely exit the area (The way you came in) and he takes off in a huff. What a rude guy / he was acting weird. If you choose to say he acted weird (because he was weirdly hostile) Ogi will agree and thinks he’s being agitated by some outside force. Is it machinery? Could it make hostiles worse and people go crazy? A cast reported it, so only organics are at risk, apparently. It needs more investigation. He tells you to keep alert, because he wouldn’t want to fight you…not that he thinks you could be driven to such madness by some machine anyway. He finds the offending machine in a clearing with hildegana and hildegao. It must attract organic things and then hit them with aggression inducing chemicals. Non-fighters couldn’t handle it, like the miners and cable workers. However speculation is cut short when the hildegana attack.

If you can beat the boss monsters, He says its lucky the machine didn’t affect casts (As, clearly they’re more dangerous than anybody even unarmed because their fists are metal and brawling with one would do no good) Ogi shoots the machine to break it, and says let’s go do the report.

Lindow asks the important question: “Why a machine?”
Why did it do that / what is it doing there? Both ask about the same thing, if you pick why did it do that, she says that’s the point exactly. If it had been there in Rioh, all hunters could be affected. Ogi says that the machine had to be recent, because the area didn't previously have a problem. They are interrupted. Rude kid appears (he is un-named throughout) and apologizes for how he acted and…says that he found it in a ruin they just dug up and he touched it. When he touched it, it started…doing whatever…fights broke out and he ran away to hide. (The influence probably expanded in range until it got to him anyway after leaving it on like this) He feels like a failure as an explorer, so Ogi says to just be extra careful next time. He says thanks and leaves. Ogi asks you why you look curious Aren’t you mad? / You are kind-hearted. If you say he’s kind hearted, he says he’s just being rational. (Which, he is, and that’s very in character for a cast because it’s totally logical to NOT be offended by someone who wasn’t acting in their right mind. Ogi can’t get offended because the machine was literally controlling the kid into saying every bad thing he could think of) He asks if you’re still confused, and then confesses that he can’t criticize the kid because ruins are so exciting and how one might fail as a result.

The use of the word ‘fail’ here is interesting. With the last sentence he appears to imply that HE would have possibly done the same thing, and was thus extra sympathetic. The failure was not touching or turning it on, it was failing to turn it OFF once it was seen to have a bad effect.  This side story illustrates more of Ogi’s personality, especially with his implication at the end there. (Insatiable curiosity & good use of logic to treat people right.)

Get Connected - Side Quest
This quest takes place in the desert valley between Aroma City & your home base. Gray is glad you took the quest and explains that there’s sometimes cable trouble, but this time it’s something big. Aroma city has sent out a team as well. Dairon is sending out more cable workers than usual, and a hunter escort because there’s an 80% chance that hostiles messed with the cable. Because you fought a dragon and won, he thinks you’ll do ok. There is NO assigned character for this mission. You can pick everyone, or no one, it won’t matter. In Gurhacia, Natsume appears. She had the others move ahead to inspect the cable and do repairs. She follows to check on them and confirm. She bets that hostiles will come running, and says it’ll be tough. Nod Confidently / Wring Hands Worriedly. If you Nod Confidently, she’ll say you’re pretty brave. She puts trust in your confidence. Can you clear a path and she’ll follow? Aroma has sent a party from their end too (to meet in the middle) so she figures once you reach it, it’ll be an easy fix & done.

This is done so they wouldn’t have to animate a new sprite for Natsume in the field, or add a character with moves & etc. If you inspect her sprite in the town, she’s barely close to the nice cell-shaded look art they have for her anyway.

This quest was noted about for its higher chance at rare enemies. For some reason, the probability for rare mobs here seems better than other places on offline story. It proved itself once with an incident of Rappies, 2 Blaze-Helion, Rare Garapython & Tormatible all on the same normal run. Rappies, when they appear, replace every enemy in the room. The others replace only their normal counterpart & all else will spawn normally.

LMA Report 02
Here too shall I leave a report, a testament to my having been
.
Having been what though? Very vague?

LMA Report 03
Upon one taking attack, ghowls converge upon what threatens. Let not them surround you
.
Let not this guy near grammar either, apparently. Everything with a close range attack & no charges will basically try to ‘surround’ you anyway because they can’t stand inside of each other & will all try to get close to the character. Higher level difficulty ghowls will possibly try a bit harder to do this than others.

If you can fight past the ghowls, garapython & vulkure, Natsume says the cable checks out fine so far, the problem must lay ahead. The advance crew is also reporting everything’s fine, so the problem is even further along. She’s glad for hunter accompaniment, because of the hoards of enemies, it would have been dicey to do it alone. The cable workers were originally going to do it alone anyway to “stay out of the Hunters hair”. What, you don’t like hunters? / That sounds dangerous. If you pick That Sounds Dangerous, she’ll say the life or death situations isn’t that much different from Hunters. She views laying cable as building bonds between people. Hunters make it possible to GO between cities, and to meet & talk is the foundation of peace between people. Cable Workers make it possible for people to TALK between cities. She takes her job so seriously because it helps more people than she could ever meet. She says if it sounds self-important, it’s just that if she didn’t truly believe in the power of her job, there’s no way she could do it.

If you can fight past a hellion, that area of cable is fine too. Just a little bit further, she thinks there’s a safe spot, but something makes the cable shake violently. Will you go with? Of course / I’m scared. Naturally, Of Course needs to be chosen because you have to finish the quest.

LMA Report 01
Rare they are, but observed were white shadowed beasts. Stronger, they seem too
.
Ok there Yoda, this is a hint for rare monsters in higher difficulties, later in the game. It’s a literal foreshadowing with…shadows to keep you curious by hinting at rare monsters.

Message Pack: Where’s the bakery!
Wait! Annie’s antenna is twitching! It’s somewhere in the valley!...I Think.

The dragon is attacking the cable. If it breaks it, Natsume can’t fix it with the equipment she has with her. She yells at it to get its attention off the cable, and it comes running. Step Forward / Make Her Back Off. Both options do basically the same thing, so if you pick Step Forward, she leaves it to you. If you can beat it, she says you’re great but the cable is too chewed up after all everyone went through to try to save it. Suddenly, another party appears. (not that you can see, they just say it) It’s the Aroma party with all their gear. She yells “Booyeah!” It can be fixed. Aroma guessed a dragon was the culprit, so they brought the necessary supplies. She gets really excited, and has you go to file the report. Gray is glad, the cable is fixed, and it makes sense because Aroma had reported a dragon attack earlier anyway.
The quest prize here is Ace/PP.
This quest fleshes out Natsume, which is nice to see such a side character getting attention. What she says about her job is really true too, as the internet proves. The only confusing part is where the cables are. Are they on phone poles? Supposed to be buried? On the surface like an oil pipeline? Why are the animals attacking them? It would be smarter to just bury the cable if they aren't already.

Side Quest - Mayors Quest – Mucus of a Mollusk
Sarisa is assigned to this quest with you. If you take this quest, Dairon appears as you were walking by. When he stops to catch his breath, he thinks you looked at his head. Did you? Shake your head no / nod for yes. (Why would anyone inspect his head at random he is merely self-concious/paranoid) If you pick Shake head for no, he’ll ask if its so, if you really weren’t staring? Sarisa backs you up, saying if you deny it, then it is so. He says it’s ok…if you bring some Octo Diablo mucus with very beneficial properties. It’s so great that it can save…his hair! No wait, maybe the whole world! He then swears you to secrecy.

No sooner does he hurry off, than Lindow appears. She says sorry for the ridiculous mission, she doubts the mucus can save the world…but Sarisa thought it was suspicious anyway. So why should he want horrid octopus slime? Lindow thinks that he thinks it will have a restorative effect on his withered follicles. Sarisa asks if it’s an abuse of executive power , but Lindow asks her to overlook it because he is generally a good and honest mayor who is hard working…however, he has no sense of perspective when it comes to his hair. Sarisa asks why you accepted the quest. There’s a hefty reward / We’re Hunters. If you choose the reward, Lindow will say that the big reward further proves his lack of perspective. However, the job is here now, so long as everyone can talk to Dairon with proof and witnesses it will be ok, but Sarisa still hates the Ozette wetlands.  (The real question here is why did Sarisa accept the quest? She still hates the stupid Octo Diablo, refuses to get less scared of it, is miserable in Ozette and there were other quests to take at the time as well, so it makes no sense with the plot that she would choose this purely optional quest.) It is also not an abuse of executive power if the mayor lists a personal quest, so long as he is not using town money to fulfill the reward. It’s explained that the nature of the Hunter Quest Counter is that ANYone can post quests as long as they pony up a suitable reward.

As soon as you get to Ozette…
You look pale / do you want to head back? If you head back, you’ll never finish the quest so…You look pale. She’ll say she’s still hung up about the octopus, so let’s just go.

Message Pack: Gluttonous Raptor
That thing flies? It must be strong to bear that bulk. No easy conquest, this.
(This refers to the Pelcatober, rare version of the pelcatraz. The goofy fat thing with its’ tongue hanging out. It’s never explained how that fat bird flies or why it’s like that. “Raptor” in this case is referring to bird of prey.)

Meanwhile, at the mayor’s office, he paces around reassuring himself that “They’ll bring back mucuslime X which will work better than anything else” Lindow spies on him as he checks his scalp, saying that the reward you’ll get is hardly worth while. Sarisa has a bad feeling, and wants to just quit the quest. However, she knows that picking / choosing once signed up is wrong so let’s just go. Later, she asks if it’s hot and humid. Yes / You’re imagining things. If you pick yes it does, She feels gross, sweaty and smelly. Though the quest is half done, she feels clammy and oily. She says she’s just psyching herself out, so it’s better to get the quest over with.

Message Pack – Arena Challenge
This message only appears when a special “Arena Arch” teleporter pops up randomly in a quest. Wanted: Challengers confident in their skills. Survival not guaranteed
.
If you go through the portal, the arena (a single room) will generally generate common and rare versions of the enemies in the room that the portal appeared in. They appear in a couple of waves. People are shown watching your team fight the monsters on a walled off, dirt floor area. If you can beat them, a big box & several ordinary item boxes appear with prizes inside. Using the new teleporter, you return to the same room of the same level you just left.

As Sarisa complains, the mayor notices there is still some of his earlier herbal hair remedy left, so better use it all up. He turns his hair green again. Lindow, spying once more, says it’ll stain his clothes and she hates cleaning up after him. She hopes that it will stain, and teach him a lesson if she’s not cleaning up after him. (It’s not part of her job, why does she feel compelled to do it if he spills anything? Why does the mayor meddle with his hair while on the job? Can’t he do it at home?)

Dear Rookies 06
If a machine is making trouble, try smacking it one. It works on some switches.
(This message pack is generally useless. The pillars that you have to ‘strike’ with whatever weapon is at hand are guaranteed to appear well before this message pack ever does. Anyone reading it will surely have encountered a hittable pillar much earlier in the game.)

In the room before the boss, Sarisa wants to rest and calm down, but she can’t. She feels like a burden, that she can’t take on the boss. I want you by my side / You call yourself a hunter? The 2nd option there is clearly to antagonize her. If you choose I want you by my side, she’ll say it’s not fair to say that, because she can’t refuse the fight that way. (It basically guilts her) We have to do it together, so please cover her in combat because she’s not feeling herself.

Once she sees the boss, she comments that she never knew she could hate something so intensely. I’m beside you / let’s do this together. Both options here are pretty much the same, but if you choose I’m beside you, she says that if you’re with her, she can overcome the worry. Also all her hard work will go to waste if she gives up here. Once she considers this, she realizes that’s a notion she hates more than anything else.

If you can beat the Octo Diablo, she says whew, it’s over. You were brave / are you ok? (She wasn’t particularly brave, she complained of fear the entire time, and even confessed to not being able to battle properly due to worrying about the Octo) If you choose Are You Ok? She’ll say she’s not, but she will make it anyway. Could you collect the mucus?

It will appear as a sparkle on the ground. If you can collect it, the quest is clear. Dairon appears right away after going back, asking if you collected it. Sarisa says here’s a bag spilling over, but it smells so bad. When he goes to use it right away, Lindow steps in, saying wait, you can’t sequester yourself in your office because your schedule isn’t even busy this day. He wants to test it on himself, then, if it works release it to the world for use. Lindow snatches the bag away from him. She asks if he remembers all the complaints about the herbal remedy? Who cleaned up after that too? She claims its beyond her duties to deal with such things, and tells him she respects him but she’s keeping the bag and will only dole out small quantities.

When he argues, she regales him with all his (Fake) posturing about it saving everything from earlier to rub in the point. They both leave.

Sarisa comments on how angry Ms Lindow got, she must have put up with a lot from him on the last hair remedy. Do you feel ok? / Let’s try to not get her angry. If you choose “Do you feel ok” to show you care about Sarisa, she’ll say she’s fine but wants a shower to freshen up. She’s glad she took the job after all, to face a fear and overcome it. She thanks you for putting up with her, and says she got braver this day. The prize is Ace/PP

This quest doesn’t really show a lot about Sarisa. Her “overcoming her fears” is some constant theme with like, everything in the plot so there’s nothing unique here. There’s no real point in her exposing herself to things and environments she hates & where she is less useful, when there are other quests available. Dairon is typically illogical too, he could just squirrel away his hair quackery and deal with it at home, where Lindow would be none the wiser. Using it in his office where the public can complain is a stupid move, especially since he knows the smell pollutes the air. Lindow also generates her own annoyance by being compelled to do things (like wash the mayor’s clothes) that aren’t in her job description, then complain to everyone about it. This quest feels weak, compared to others, especially because “Mayor’s Mission” was so similar: Sarisa has to face her fear of the scary dragon, Lindow is annoyed at Dairons hair quackery, the hair solution fails, Sarisa overcomes the fear with your help to complete the quest, the end.

Side Quest - A Small Friend – Secret Regarding Mags
Sarisa is assigned to this quest.
If you take this quest, Dairon appears with a ‘special order’ & Ms. Lindow brings the paperwork for a non disclosure agreement. Sarisa asks why a non-d? Dairon says the mission is to be totally top secret, so you have to sign up before you can learn anything. Do you accept the agreement / refuse the agreement? Refusing it won’t start the quest, so if you choose ‘accept’, Sarisa agrees because she is also curious about the mission.

Do you know about mags? Never thought about them / of course. Remember, Lindow had options when you first run up to her to tell you general information about things, including mags, so you can choose either one. If you choose “of course” (after all, Lindow told you, you own one & use it all the time, that choice is logical) Sarisa is excited and wants to know more but…You’re lying! Why joke around now? Why are the only options here to lie, or to...lie? The character basically HAS to think of mags because it owns one & you are instructed to raise it. Lindow steps in with the real info that they are “Pre-Blank artificial life forms with personality and emotions. They’re made to accompany their registered users. Mags’ registration can also be rewritten, allowing mags to be traded to new owners. The city provides free mags to hunters, but Sarisa already had one when she became a new hunter.

She explains she was given it as part of her equipment to go to Earth. (confirming mags are on the moon) Lindow says sometimes mags are find-able in ruins, and people can claim them as their own. Sarisa suspects they’re like life-forms, but can they get angry or sad? Lindow doesn’t know because they don’t really have expressions, so there’s no way to determine what they are thinking, or if they are. Sarisa wonders if they are like tiny people. She vows to treat her mag better than ever.

Throughout the quest, even though you are roaming around the ruined city, Lindow keeps appearing. It never specifically says “she came down there with you”, but it has to be guessed that she did because she won’t stop just showing up in scenes.
Lindow appears again, and Sarisa asks, if it might not be rude, but could casts & mags have had some common invention point? (Obviously, someone had to make both because they sure didn’t evolve) The rudeness possibility here is the human / ape-like thing, or comparing a cast = person to a common item/non-person. Lindow says it sure isn’t rude, as there has been research done in the area already. She says that mags are the byproduct of an experiment someone/s was doing before casts were created. Mags played a role in the creation of casts, they were there before casts.

Sarisa goes on to say ‘well then, no mags means no casts’, so we should thank them for getting to meet all casts who are alive here now. Can a mag understand gratitude? Give them items / pet them. If you choose pet them, she says it’s a great idea and pets it, saying “widdle baby mag, who’s the cutie”? Did that make it happy? No one can tell.

What’s an Arena #1
They say there’s something called arena around here. What’s that about?

At the boss room, Lindow says you’re near the destination, and everyone’s mag seems content. Do you know about photon blasts? Yes / what’s that? If you choose ‘what’s that’ to get more info, she explains they’re influenced by feelings. Pain or elation in combat is stored as energy. If it exceeds capacity, it will discharge the energy as a PB. They are shaped by the mag’s attributes and effects. Sarisas’ mag shivers, is it a PB? Is it hostiles? Lindow steps back because Reve’s ship appears. Why does it appear? Because this is the boss-arena for it and it is literally the only thing that can appear here. There is 0 reason how or why this particular ship should be back, especially without Reve directing it.

PSO ASIDE:
This is mostly consistent with all of PSO's story. Mags WERE invented on Coral, their core is a bit of photon blown loose from Ragol. They change forms when 'fed' items because that dark photon in there uses the things you give it. The PBs here (before the blank) were formless. The PBs on Ragol (Golla, Pilla, Mylla/Youlla, Estlla etc) have those particular forms because of the dark creatures/influence there. Notice how all the Ragolian mag PBs look like the dark monsters, but instead with bright/light/rainbow nice colors instead? The game explains that is no coincidence. Reading over the rest of the matter on this site will also reveal how the scientist / FOnewm Jean Carlo Montague was using mag parts / the cores to do that "Maiden'sHeart" research with Elenor / Ult , among other things.

If you can beat the ship
Lindow recovers a secret cache of mags. They have different shapes. Mags change form depending on how they are raised. Back at town, Lindow says thank you. Sarisa is glad for the facts and experience. She’ll take the mags to the guild lab…but remember, this whole thing is a secret. Nod/Ask how come? If you ask to get more info, she explains that many mysteries are left of mags, but some people would use them for dangerous or nefarious purposes. More research must be done to minimize risk, so keeping secret mag recovery plans and areas is paramount. She leaves.

Sarisa muses that mags protect us. It would be much easier though, if they could talk. “Oh well, I’ll count on you sweetie!” It then gives you a chance to misinterpret her as she talks to her mag in a continuing effort from before. Reply / Look Startled . If you choose ‘reply’ she is surprised, and says she had not meant to say that to you but…she does count on you but…partners should be treated well. Then, she says you thought she was childish? Sigh..

She leaves without giving you a chance to fix the situation. The prize is all-resist Lv. 1

The plot continues on Page 3