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PSO2 Story Guide
The story of PSO2 has many chapters & is very long.
This isn't meant to be a substitute for the game, or as a transcript of the entire script/plot, but rather a way to understand, read-up-on, speculate, analyze & get a really good idea of what's going on in the game.
Character Guide
Planets/Areas Guide
Special Quest Mission Write Ups
Color key
Green Text: Speculation
What You Do/The official "Party Line" appears in RED TEXT
Bold Text: Important information
Choice Options: Blue Text
Dates & Times (Story is time travel related) Purple Text
Story Guide Page 1 * Story Guide Page 2 * Story Guide Page 4 * Story Guide Page 5 * Story Guide Page 6
Story Guide Page 7 * Story Guide Page 8 * Story Guide Page 9 * Story Guide Page 10 * Story Guide 11 *
Story Guide Page 12 * Story Guide Page 13 * Story Guide Page 14 * Story Guide Page 15 * Story Guide HUB

Many darkers spawn, but there are also exploding barrels and turrets a-plenty to use on them. It also makes it more fun if you can set fire to a krahda, and lure it & the rest of the lot near an exploding barrel…After battling past all of them, Hilda cuts in, though there’s static on the communication line, that mini dropships are helping with the mop up. No sooner does she mention it, but one malfunctions so there’s a “defend the ship while it repairs” code. And who comes to crash the code but a…Gawanahda, to make things really difficult. If you can lure it in sight of the gun turret (without him eating it) it will make the battle better.

If you can pass that code and reach the next area, a white cast appears. He has a single long fin on the front of his head. Melphonsia is shocked, as it is a member of the Council of Six! It is Regius, and he explains that while a council member, he's still an Arks and must respond. For some reason, she thought he was supposed to be on Naberius. (Why? Why would she pay attention to a celebrity stranger's location? Because Gettemhart is VERY interested in that planet.) He says there's an order out to help civilians get out of the way of danger, and that's what he's doing. She volenteers right away to help him with that, and urges speed. He says "women are very capable these days" and she leaves your party to go join his. It's obvious Regius is old, it says so a couple times. When was the time when women were not capable? Why were they not? Did something happen to "all women" long ago? It's a wierd statement that draws attention.

After they go off to save the people, you have to move on alone toward the end of the area, defeating darkers as you go. Piles of debris abound, as do still more turrets and circle lasers. At the end of the street, another Gawanahda pops up from the pavement. Hilda & Melitta try to warn you that something big is up, but there's static on the comm-line. (And it's not translated either)
Beating it, however, only brings out the real big gun: a Dark Ragne. However, the wall that popped up to trap the Gawanahda (and traps you too) receeds, allowing you to lure it among the rubble piles to trip it up, and to shoot it with the turrets & have it step in the circle lasers to damage its feet.

Beating this story mode boss ends the quest.

CONCLUSION: # Outcomes
1. You team up with Melphonsia before meeting Regius & defeating boss darkers to help the city
2. ???


3/30 Is Huey Crazy?
Huey is quite upset, and you can tell because he’s rather quiet, for once. This interaction makes little sense on any level. Huey claims to be a member of the Council of 6 (and he is) however, they don’t just let any raving lunatic or incompetent onto it. So why does he say “Someone is always coming onto the battle field yelling, and then runs away”. Obviously this is him. He then gets really angry and says next time, he’ll blame it on you. (Really? That’s utter nonsense no-matter what your character is with the level of diversity he’s literally saying he expects people to think a tiny female hovering hot pink android is the booming voiced man in bright orange and have them in all seriousness believe it. Its stupid/nonsense) He doesn’t like following Regius’ orders (the senior member of the Council) but doesn’t say why, then, he ponders fighting Regius (but knows he can’t win) but it would put his name in the history books if he could. It feels like he's just upset and babbling.

Zeig has had the weapon stolen
As a surprise to absolutely no one, the weapon was stolen during the darker attack on Themis. *The whole thing was probably orchestrated purely to steal 1 item out of 1 guy’s house. Zeig feels terrible about it, and can’t figure why someone would take it. He wasn’t done, it won’t work, and no other workshop item was missing. He also felt someone could have been lurking all the while he worked on it. He tells you all about it as soon as you complete the previous "Darker Storm Themis" story quest.

Story Quest

4/1 at 1000
Starting this quest, you arrive to investigate at the ruins, but run into Zeno & Echo right away. Zeno invites you to come along so the choice Go With Zeno or Investigate Alone appears. If you Go With Zeno, he’ll say he feels more at ease with you there. Echo, of course protests this, as she’s there too. Zeno is rather rotten to her, saying he ignores her because she won’t stand up for herself (really? How is that supposed to cure her of anything behavior-wise?) and that her ‘constant clinging is getting old’ with him. She tries to explain that she’s trying to protect/help him but trails off. He challenges her to say it again, but she storms off instead, telling you to leave Zeno there. Zeno says he thought Echo was feeling down, but if she’s this mad, she must be fine. (Zeno is dumb about feelings. He constantly harasses her or antagonizes her instead of just listening to make her bicker. She’s a bit the same way though.)

4/1 at 1030
The ground begins to shake, scaring Echo. Zeno says it’s like something stirring in the ground. But, before he can explain, Casra sneaks up on the party and says it’s dangerous. He introduces himself as a “regular Arks member”, but Zeno recognizes him. Casra is a FOnewm, member of the Three Heroes out of the Council of Six. *This is NOT the Casra that fought Dark Falz here, remember, they take eachothers names in the council. He recommends you turn back, but relents, saying he’s here investigating too. Do you want to join his investigation? Yes No If you say Yes, he’s glad, and volunteers to explain things along the way, however an earthquake stops him, and gets you to move on.

4/1 at 1100
After fighting your way past many darkers and fenced off Grim Monolith that you can’t remove the infection from, Casra will explain more. Echo asks why so many darkers right now? He says that they were always around in this area, and that the Arks lied about the safety of Naberius. He asks if you know what happened here 40 years ago. Dark Falz Defeat or Large Scale Climate Change. If you choose Dark Falz Defeat, he says you’ve done your homework. If you choose Climate Change, he says that’s a side effect of what happened. However, there’s “The lie at the foundation of the Arks” which he says is “That Dark Falz can be defeated is a myth”. This implies that the Arks is FOUNDED upon the principal that this particular “Dark Falz” character is ABLE to be defeated. This also implies that it is somehow undefeatable altogether, and that the Arks are trying to cover that up. However, shutting it up (or whatever they did) is nearly as good. Zeno says why lie about the darkers and say the planet was safe for beginners/common Arks? It’s all to cover up that the Three Heroes didn’t really kill Dark Falz permanently and the organization doesn’t want to admit it. Yes but then why keep sending all your goofy rookies to the super secret area 51 danger zone? Pick another planet/don't be dumb.

4/1 at 1120
You can find Gettemhart at an obelisk
Gettemhart says you decided to show up, and brought some losers with you, and laughs at them. Behind him is an obelisk like (stone?) monument with geometric patterns glowing on its front face and a blunt tip. In front of it is Melphonsia and what is presumably the weapon Zeig was putting together. (Remember, he never showed it to you when it was whole, but it was similar looking based on the pieces) Melphonsia has it levitating before her, and is concentrating on something. Casra exclaims that it’s the “Clarissa”, thought to be lost. He says it’s important to get Melphonsia away from that weapon. Notice how no one recognizes this as the thing Zeig was likely trying to put together. Also notice how its pretty similar to Claris Claes weapon she always has on her back.

Gettemhart says he’d like to see you try to get it away, and puts on his knuckle weapons while provoking Zeno by asking you if the “malevolent air” excites you too. They clash, Zeno’s sword vs. Gettemhart’s Knuckle. If you can hold him off, Casra figures out what he’s doing, and asks if he’s insane…to which he (Truthfully) replies that he was never particularly sane anyway.

4/1 at 1140
Gettemhart’s ignominious defeat
Gettemhart, ever impatient asks Melphonsia if she’s done whatever it is she’s doing. She says ‘almost’, so he wanders up from his place where he was fighting everyone off previously, asks her if “she’d do anything for him?” to which she (naturally) replies of course. So he apologizes (insincerely) and asks her to die for him, then punches her in the gut with his knuckle weapon.
(Really? Super trained ‘killer’ Gettemhart needs someone to die right away and he GUT hits them? Unless his knuckle was bladed and cuts her in half it’ll take minutes or more for her to actually die since he picked something only fairly vital. Knocking her head clean off, or throat-punching are so obvious one must wonder how much he meant to kill her)
She collapses, Zeno rages and Casra says “oh no, he’d use THAT method?” (This means Casra knows of method-S(plural!) to bring back a Dark Falz Elder. But how? Supposedly the Arks only put him away 40 years ago, nobody’s ever mentioned summoning it) Melphonsia (still alive…of course) asks if she was able to be of use to him finally, to which he says yes, so she collapses. Casra commands you to help her, but a torrent of evil red photons pour forth from the obelisk. Zeno goes to do something about it, but Casra holds him back lest he get pulled in.

Gettemhart yells at this torrent as it swirls around him, asking Dark Falz the strongest of all, to come forth and destroy everything. Then, he tells it he’ll crush it & fight it. No sooner is he done shouting a challenge at an immaterial manifestation of general evil, than it all starts flooding onto him, much to his protest of “don’t enter me”.  Of course it does possess him and Gettemhart loses his last battle in under 5 seconds because he is dumb*.

Casra explains that 40 years ago Dark Falz was sealed upon this spot (somehow) but not defeated, thus spawning the ‘it is defeat able’ myth amongst the Arks.  He explains that Falz is like the darkers, infecting & consuming before destroying. Gettemhart knows he’s in serious trouble, starts yelling for “Sheena”, then loses and begins referring to himself as “we”.

This infection changes his appearance. It turns his gray hair to hot pink, makes his skin darker, but leaves his eyes red, and changes his clothes to something similar to the Mask Man. Remember, the Mask Man also has hot pink hair, but his fades to black. The other change is that his sleeves are bellbottoms and his hands are now super huge. Speaking in a new voice Dark Falz Elder introduces itself, says you’ll be its first victims, and likes the idea of having a body again on a planet under a blue sky. (To destroy, of course) It then rises up and transforms into…Falz Hunar.

4/1 at 1200
If you can defeat Falz Hunar
It turns out that it’s sort of a shell, and breaking it and the sword makes Elder/Gettemhart’s body come out again. He’s fine, of course, and has liked the battle as a warm up because he is still awakening. The fight has allowed Casra & Echo to get Melphonsia out of his way though, and onto ‘your side’ of the battlefield. Zeno commands you & Echo to take Melphonsia away and retreat with her, whiles he ‘buys time’ because Elder isn’t even fazed by this fight. Echo protests, of course, so he tells her she’s useless and to shut up and leave.

Casra says he’ll stay too, to help fend off Elder, and that they actually do have a chance because he’s a Council 6 member. Zeno readies his sword & says as your mentor he has to set an example in situations like this (in situations like the end of the world?) Echo won’t forgive him if he doesn’t come back alive. You can now drag Melphonsia off with Echo’s help to get to the camp ship.
Zeno realizes it’s really odd that Elder has basically stood there this whole time letting your gang talk and argue about things without attacking. Elder says he waited because he doesn’t care for cowards who won’t fight. Casra & Zeno rush him.

*Dumb or actually insane in that he never considered the consequence of his actions nor looked up what Falz Elder actually was before summoning it. You're not going to knuckle punch evil gas or immaterial ghost beings, no matter how good a fighter you are or think you are.

Dark Falz Elder emerges
The true form of Elder emerges from the planet as a several-hundred-mile wide pointy mountain of rock. It demolishes half the continent it was under as it leaves the planet. It further pounds another continent with a giant hand. (At this point, Naberius is doomed. An event of this level would put so much debris in the atmosphere & trigger so much volcanic & seismic activity that the entire planet would inevitably go extinct in a matter of weeks and the sun would not shine for years--This is a FACT however it generates a huge inconsistency in about 1 day.)

4/1 at 1300
Back on the camp ship, Melphonsia is still alive (of course) and Echo frets, seeing Falz out the window coming out of the planet. She yells for Zeno over her com unit, but nothing comes back. Notice that if Gettemhart was trying to make a blood death sacrifice to awaken Falz Elder that he failed because she lived. Different kinds of sacrifices do different things, a blood death requires DEATH while a blood is just either blood or a part of someone. Doing it wrong produces wrong results or nothing.

Discrepency Zone!
What is going on with the planet? It SHOWS in a cinematic a giant continent sized mountain rock monster exiting Naberius' atmosphere/claw its way up out of the land mass YOU were just standing upon. In upcoming story plot everyone just is shown waltzing around on the planet which is apparently somehow...NOT AFFECTED by this at ALL? No debris cloud, no missing ruins, no wobbling orbit, no volcanic activity/continental shelf disturbance, no tidal shift in the sea due to a missing entire land mass - the disaster list realisticially just goes on and on. However, it seems like Naberius is exactly the same...minus the giant mountain monster.
1. Something to do with the plot saves Naberius upheaval from this
2. The cinematic is overly-disaster-ambitious and extremely unrealistic
3. No one considered realistically (at all. ever.) the consequence of something like this happening

(This zone is here to prevent future ranting as the story progresses & to clear up how everyone is magically able to act all normal on Naberius when it's super obvious that couldn't be true)

4/2 Xion appears
Xion appears in the lobby again, saying the timeline has had a significant change, though it wasn’t what you had hoped for. (Clearly, Falz Elder wrecking the planet) She says ‘I and we’ must apologize because she knew it would happen that way, and couldn’t alter it. However, she confirms that “everything that COULD be done, was done” and that it may not be for nothing because you saw everything and may hold the key. It is your experiences that shape the world, allies and enemies. She says you have to keep seeing it through as you desire and that ‘I and we’ are here to assist as much as they can.

4/2 Idol Quna sings
After talking to Xion, if you climb to the upper ring in the lobby you can find Idol Quna. She’s singing her signature song, quietly to herself because she thinks no one is around. She hears you approach though, and is startled. She looks down at her clothing, and says if you found her there’s not much she can do so…what do you want her to sign?
Since you have no autograph pad, she wants to know what you want to talk about, introducing herself as Quna the most amazing idol who makes even the biggest cry-babies happy, haven’t you heard of her? Since she’s so busy talking she says quit pretending like you know her, then don’t know her so that’s annoying. She goes on to mention that there’s a lot of things she wants to enjoy without fame/recognition so please keep it a secret. In exchange, she’ll sign something…one time only, though!
(She is famous, but was trying to be covert. However, she should have thought of that before strapping giant plastic wings to the sides of her head and singing on a balcony. She has forgotten she was in her idol gear/costume, and hopes you keep her secret so she can go places without (presumably) the paparazzi or fans or whatever)

4/2 Idol Quna wants to hide
If you find her in the lobby again, she’ll ask if you thought of what you need signed/autographed. If not, she says don’t come talk to her, she doesn’t hate you but doesn’t want you to ‘blow her cover’ she’s trying not to be noticed so she won’t be bum-rushed by fans. She says try to be less obvious.

4/3 Idol Quna’s Client Orders
She says she sees you here in the city a lot, but how much do you actually work? Even if you’re not completely free, would you accept some client orders? She says she won’t ask anything too difficult (though one order is named “Idols Impossible Challenge”) because she wants to measure your strength as an Arks member. Of course: progressing means completing each order & turning it in

4/3 Casra & Echo
You can find Casra talking to Echo. He says its good timing you showed up because he wants to know what happened to Zeno. After you retreated with Echo (saving Melphonsia) Casra & Zeno kept fighting Falz Elder but got overwhelmed. Zeno made the gamble to split up, drawing Falz further away & since then Casra can’t find him and has no leads. (This is apparently news to Echo, as she glooms sadly) He says Elder was specifically going after Zeno more and doesn’t know why.
Echo has to explain it to him that because the host body was Gettemhart, who especially hates Zeno that his decoying would work well. She bets Zeno knew it too, and did it on purpose. Casra apologizes he couldn’t do anything to save the situation. Echo says Zeno’s always been like that, the body hasn’t been found, and he could still…maybe…return. Casra goes to investigate more leads, Echo says why are you looking at her like that? She’s used to waiting on Zeno, will use his absence to do her best & hopes you 2 can work together. She’s putting on a brave face, then leaves. (Well, a giant half-continent leaving the planet and flying off into space would sure put the damper on ever finding a human body, it isn’t like a new ocean wouldn’t form where it used to be…plus, how did Zeno outrun something literally larger than the largest mountain ever to ‘lure it away as a decoy’? Elder Falz is miles across and at least a mile high. None of this makes sense!)

Episode 2:

Xion starts this one off a month after the previous one. It’s now AP 238 at 5/1.
When you go to talk to her, she said there’s some ‘shifts on the axis’ she wants to talk to you about, but for the first time ever, she’s interrupted. A mystery newman man appears in a white formal looking coat. He has white hair, blue eyes, and a teardrop tattoo with 2 tears vertically above the eye, and one below the eye. He comes walking up literally out of thin air and starts talking to Xion. However, he clearly can’t see her, and it’s unclear if he can see you. He breezes past the both of you and talks sort of at the sky, looking around occasionally as if Xion will appear to him.

He introduces himself as Luther, head of the Space-Time Researchers.
Throughout his conversation, he emphasizes he doesn’t want to make Xion mad. He thanks you for helping ‘reveal a little more of her’, but he’s still curious why she does some things, and not others. He’s just about as vague as she is though. He wants to meet again, and vanishes.
Once he’s gone, Xion finally explains a bit. This Luther person is why she wants you to help her. She doesn’t want to “entrust fate to him”, but admits some of her actions are “why he became twisted”, so she’s regretful. She recognizes he can’t see her or hear her, but seems somewhat bothered (she’s very hard to read) that he can know she’s there, and that you were there talking to her.

This whole scene was spied upon by:
Quna & Casra
. They’re both aggravated by Luther’s appearance, however they’re more aggravated by each other. Casra explains that Luther is the only “PHOTONER” (instead of leader of the photoners, as Quna thought) because everyone else is a wanna-be photoner. He also states that your character is the key to some event, and that when the Falz seal on Naberius was broken, ‘he’ was the first to touch the Chrome Dragon. (What does this mean?) Quna hates Casra. She just wants revenge upon “who messed up our lives”. (And by “our” she means hers & Hadred’s) Casra is cryptic about why he’s “helping” or coercing Quna. She gets mad and vanishes into her knife symbols. Casra shrugs it off and intends to lay low.

If you go to Vopar, you meet Echo. But now, she’s dressed as a Hunter & carrying a sword. You’re surprised to see her new class, so she explains in Zeno’s absence she’s got to try to fill in. She promised to ‘better herself’ down on Vopar by investigating a distress signal, however, she’s found no one yet. She seems chipper & determined. She mentioned that “Time doesn’t seem to flow right on this planet”, but will continue investigating.
*It does not seem to ‘flow right’, because the planet rotates quite quickly accelerating its day and night cycle. A day there lasts perhaps only for a few hours. If most planets rotate at about a 24 or so hour rate, this one IS going to seem “strange” The gimmick is to change how the enemies attack while you play so it has to go 'fast enough' that it will cycle before the party leaves an area. It is a gameplay gimmick with in-game logical explanation.

See Theodore.
You can find Theodore on Vopar too. He’s lost his tall hat and seems a little in a daze. He walks half leaning forward. He greets you fairly normally, but says the darker presence seems strong here even though the darkers are fewer and weak. He looks sad as he remembers fighting stronger ones elsewhere, then leaves.

Echo meets Cabracan
Echo’s still not having any luck with her distress signal investigation. She explains that it did get turned off though, so the quest seems to be cancelled. However, she’s interrupted by another voice asking about looking for people. Worried, she turns around and you look around too, but don’t see anyone. Suddenly, up from the sand there digs…a small alien person.

This is a short (probably half a meter?) little guy with a conical swirled shell for a head. It has 2 holes in it which look like eyes or eyespots, the ‘arms’ are little floppy fin things, the legs are little flipper stubs & the torso/thighs have a few blunt looking spikes/flaps.

Echo shrieks that “the enemy can talk!” and right away starts trying to murder him with her sword. You block her off because he says he’s just a person who lives on the planet. She tries to get you out of the way to kill him while he tells her to calm down. She demands to know what he is, telling him how disgusting he is all the while. Sensibly, he retorts she looks worse to him & she argues he’s slimy and better not get close. He tells her not to make fun of people’s differences, and that she could learn a lot from him. She looks to you, and (reasonably for pretty much any character) you nod. He mentions he’s looking for someone and can’t believe having to put up with ‘such rudeness’.
This gets her attention.
Now she’s into asking him who, but when he says ‘another like me’ she says nothing so revolting as him has ever appeared before her. Successfully driving him off, he says “smell you later” and leaves. Only now does she manage to rub together 2 brain cells and ask the question “How does he know our language both to listen and to speak…if nobody’s contacted them before?

They have no visible mouth.
Remember what ARKS is: Interplanetary exploration.  Was she…NOT expecting to EVER see an actual you know…alien? On all these…alien planets? And if it says “oh help I’m looking for someone” maybe DON’T murder people who ask for help randomly while not attacking or even coming close? She’s worse than incompetent as an ARKS member, she’s a downright detriment to the organization. (Wow, a sentient being on this mysterious planet we are required to investigate to save lives—it might know what’s going on here…better kill it because ‘its slimy eew’)

Casual Concern
If you go to Vopar again, you can find Echo & Cabracan. Surprisingly, they’re working together. Echo is helping him find the lost shell-person. He doesn’t seem to want her help though…so she says ‘he came running to her for help after an enemy chased him’ to which he comes back that she was running from it too. Cabracan doesn’t seem to lie, and they never mask the truth. They’re always super direct even if it’s impolite. She told him to keep it a secret. *It SEEMS like Echo is forcing her help on Cabracan because she feels guilty for attacking him while he was doing what SHE wants to be doing: finding a lost friend. She would never apologize or admit she was wrong for attacking, but she does feel guilty. Finally, she asks the question:

Why can you communicate with us?
He says well how should he know. He’s “been able to talk for a long time” and the “planet has been this way for a long time”. Which explains just about nothing. Grams & Gramps might know something because they’ve lived so long but (of course) he hasn’t seen them in a long time, and people who “stay in one place get taken out”. This probably means dead. Is it that way with ‘you’? (meaning arks) Echo says no…it’s those who put others before themselves that are ‘the first to go’, but ‘they don’t consider the feelings of those they leave behind’ when they do this. (Meaning Zeno) She’s sad at this, and Cabracan is actually making her think.
Cabracan says it’s time to keep searching, and since she volunteered to help, she’d best follow him along. They leave.

We’re trying to understand each other
Echo & Cabracan are still wandering the endless beaches of Vopar. This time, they’re running from something because Echo stepped on it whilst it was sleeping. (An Org Blan, perhaps?) He explains that she’s clumsy for doing this, which annoys her. They bicker, but he concludes that ‘coming from another planet doesn’t make too much difference’, while the real difference is that ‘really scary guys appear out of no-where’ (probably darkers) and that ‘enemies weren’t so violent or strong here’ and that also sometimes they used to understand words, but now they don’t.  Cabracan is glad you can understand him, but bickers with Echo more.

A Strange Sign
Theodore is holding a card and closing his eyes, he seems to be mentally concentrating or looking for something. When you arrive behind him, he knows something’s there and its not an enemy. He turns around saying oh its you…but in a sort of dreamy way. He clasps his hands and fidgets the whole time. He says the planet is ‘off’ in a lot of ways, he gets bad feelings here from darkers and arks and other things as well as small native creatures. He felt he was about to get ‘caught up in something’ so he ran away because it wasn’t a darker, while wondering what it could have been.